Author Topic: Adaptors  (Read 117382 times)

Offline Steeds

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Re: Adaptors
« Reply #75 on: 28/Jul/2012 10:19:59 PM »
Oh! I'll add that to the first post now. I knew it was missing something; surprised nobody else mentioned it earlier!

You Absolute star! 8) I swear i saw a table before but couldn't find it anywhere. with the retrode1, i never knew when to connect the voltage adapter and flip the switch on the retrode2. Going test me carts with both me retrodes now!

Offline Steeds

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Re: Adaptors
« Reply #76 on: 29/Jul/2012 10:08:47 AM »
Ok, now i'm really confused. The Game boy game (tetris) worked with the regulator but the GBA and N64 carts didn't. they both only worked without it.

Whats going on?

Offline Muzer

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Re: Adaptors
« Reply #77 on: 29/Jul/2012 02:08:39 PM »
Well, I just double-checked and the GBA and N64 definitely take 3.3V. Is your regulator definitely supplying that?

Offline Steeds

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Re: Adaptors
« Reply #78 on: 29/Jul/2012 08:31:27 PM »
Well, I just double-checked and the GBA and N64 definitely take 3.3V. Is your regulator definitely supplying that?

It's the black plug that comes with the adaptors that matthias made. Have no other way to confirm Voltage and amp output. Can anyone else confirm this?

Here's a quote on the plug-in page on the main site:

Quote
Since N64 and GBA run at 3.3V instead of the Retrode’s 5V, there is a slight risk of cart damage without an additional voltage converter (though I’ve yet to fry my first GBA or N64 cartridge, and I always use 5V).

Please note it is the "gold" retrode with the limited first production run N64/GBA adaptors.

Offline Matthias_H

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Re: Adaptors
« Reply #79 on: 29/Jul/2012 09:15:08 PM »
How exactly did you test whether something "works" or not? I can't quite seem to figure out from your description.
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Offline Steeds

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Re: Adaptors
« Reply #80 on: 29/Jul/2012 09:57:24 PM »
How exactly did you test whether something "works" or not? I can't quite seem to figure out from your description.

My bad. When the usb regulator was connected, the Game boy cart would download normally but if the GBA cart (Final fantasy tactics) and/or N64 cart (goldeneye) is connected then the retrode would error on connection or the file would be unreadable. take out the regulator and connect it directly and both carts would read normally. Is this expected behaviour or a total fluke on my end?

Offline Matthias_H

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Re: Adaptors
« Reply #81 on: 30/Jul/2012 01:34:09 AM »
Have you tried hitting the reset button on the Retrode after all was connected?
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Offline Zerker

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Re: Adaptors
« Reply #82 on: 04/Aug/2012 12:28:52 PM »
For cartridge shells, I recommend just grabbing some crap gameboy games from a used games store/pawn shop and gutting them :). I can help if you want.

Offline zin0099

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Re: Adaptors
« Reply #83 on: 04/Aug/2012 11:13:54 PM »
hello i finally got a retrode in the mail last wed of july and was very happy with it! just posting to let u all know sufami turbo does boot but will not load game so it doesn't work

Offline Matthias_H

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Re: Adaptors
« Reply #84 on: 05/Aug/2012 12:07:54 AM »
For cartridge shells, I recommend just grabbing some crap gameboy games from a used games store/pawn shop and gutting them :). I can help if you want.

Thanks for your offer! I'd need Genesis/MegaDrive carts for the plug-ins, though, and at least 1000 of them. Wouldn't want to put you through the trouble for that :D
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Offline Ness and Sonic

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Re: Adaptors
« Reply #85 on: 05/Aug/2012 02:57:54 AM »
Maybe having retrode owners donate their old game genie/action replay carts would help. I mean, since they can run the games with emulators and can use cheats that way, what's the point of keeping those things? Just a thought on how you could get a few carts. It may not be enough, but it is a start.
« Last Edit: 05/Aug/2012 03:00:26 AM by Ness and Sonic »
Some times modern video game characters chase older ones. Some times older video game characters just say the wrong thing.

Offline Matthias_H

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Re: Adaptors
« Reply #86 on: 05/Aug/2012 04:05:44 AM »
I should add that they have to be cheap, too. Shipping a cartridge across the globe costs more than making one. Then, someone would have to machine a slot in all of them. While I'm sure lots of folks would donate their cart shells, there really is no alternative to custom production.
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Offline Ness and Sonic

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Re: Adaptors
« Reply #87 on: 05/Aug/2012 07:01:34 AM »
Well, it's your call. I hope to see the adapters available on the Stone Age Gamer site in the near future.
Some times modern video game characters chase older ones. Some times older video game characters just say the wrong thing.

Offline emuDrache

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Re: Adaptors
« Reply #88 on: 05/Aug/2012 03:52:32 PM »
What would a custom run cost? I know that you said the mold is heavy and costs out the ying-yang..
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Offline Matthias_H

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Re: Adaptors
« Reply #89 on: 05/Aug/2012 06:02:13 PM »
I'm in contact with people who have a mold and offer a competitive price for cartridges (even with a custom logo stamped on the back :)). The issue of cutting the slots is still open, though.
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