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General Discussion / Re: SEGA SMS/GG Firmware (FW v0.24)
« Last post by Nori on 12/Dec/2018 05:15:59 PM »
Is anyone ever going to consider making a few GG plugins and selling them at a profit for the less technical of us out there?

Realize this isn't a perfect solution for you, but the dragonbox.de SMS plugins (https://www.dragonbox.de/en/137-retrode2-sms-plugin-cart-reader.html) do still contain the gamegear cart slot holes. So you could get that, buy the gamegear connector from ebay that skaman linked and then make one yourself, or pay someone online to do it for you.



Thanks for sharing the idea.
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I want to know the information you offer again. I think I need it a lot more.
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Support / Re: About to Buy A Retrode 2. A Few Questions.
« Last post by Kanukiyo on 11/Dec/2018 10:16:29 AM »
This is where I want to talk and exchange ideas. I love this.
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Support / Re: Connecting official N64 controllers to Retrode 2
« Last post by ssokolow on 10/Dec/2018 12:17:52 AM »
Sorry for the delay in getting back to you and thank you for responding to my forum thread, I don't know why I didn't get a notification email in my inbox as I set up the forum thread to send email notifications as soon as new posts are  uploaded.

Huh. I have the opposite problem. It sends me a weekly digest whether or not there's actually anything to report in the threads I'm watching.
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General Discussion / Sega CD backup cartridge compatibility
« Last post by Nori on 06/Dec/2018 10:37:06 PM »
Probably a long shot but is there any chance someday we will be able to backup our Sega CD backup cartridge save data?
When trying it in the Retrode currently it gives a GenericRomInSegaSlot.dat file, which is about 4mb but seems to serve no purpose.
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Support / Re: Retrode 2 not recognising N64 plugin
« Last post by Land95 on 03/Dec/2018 09:45:16 PM »
Do other n64 carts work with the exact same config (same usb cable, pc, usb port on the pc, etc)?

What version firmware are you on? 
I believe the latest is v.25a
http://forum.retrode.org/index.php/topic,392.0.html
http://forum.retrode.org/index.php/topic,382.45.html


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Support / Re: Connecting official N64 controllers to Retrode 2
« Last post by RocknRollTim on 03/Dec/2018 09:14:11 PM »
Hi ssokolow,

Sorry for the delay in getting back to you and thank you for responding to my forum thread, I don't know why I didn't get a notification email in my inbox as I set up the forum thread to send email notifications as soon as new posts are  uploaded.

In the end I took your advice and bought the Mayflash N64 Controller Adapter you advised but off Amazon.

Thank you for all your help.

Regards,

RocknRollTim
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Support / Re: Retrode 2 not recognising N64 plugin
« Last post by RocknRollTim on 03/Dec/2018 09:06:56 PM »
Hi Land95,

Sorry for the delay in getting back to you and thank you for responding to my forum thread, I don't know why I didn't get a notification email in my inbox as I set up the forum thread to send email notifications as soon as new posts are  uploaded.

I will consider taking your advice with regards to troubleshooting cartridges, however I bought my cartridge sealed in its original box and paid quite a bit for it. I will try again to see whether I can get it to work with my Retrode.

Thank you for all your help.

Regards,

RocknRollTim
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The second monitor program runs on a Master System derivative. Any idea whether it's possible to read that using the Retrode2 without an adapter?
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FYI: Retrode2 was able to read the game ROM from Sega Mega-Tech Tetris. The game ROM contents are bit-for-bit identical to those of the barely-released (recalled?) Japanese Mega Drive Tetris cartridge.

Sega Mega-Tech cartridges appear physically identical to Japanese Mega Drive cartridges but with a partly different pinout (they apparently have a second ROM for the second screen and side B of the cartridge is wired differently from Mega Drive) and much less exciting labels, and are intended for use inside a Mega Drive-like arcade machine with extra hardware for coin mechanisms, instructions display, etc.

Somehow Retrode2 can read the game ROM though, so this allows use of the original cartridge's game data in an emulator-based modern system.

Thanks yet again for the awesome hardware and firmware!

P.S. Maybe someone knows a way to dump the extra ROM for the second screen? The pinout is at least mostly known

https://assemblergames.com/threads/sega-mega-tech-adapter.45818/
https://segaretro.org/Mega-Tech_System
https://wiki.arcadeotaku.com/w/Sega_Mega-Tech
https://segaretro.org/Tetris
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