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Messages - ICEknight

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General Discussion / Re: Remapping the buttons?
« on: 28/Jul/2018 02:53:36 AM »
After some thought, I think the second idea would be actually the cleanest solution, maybe with full button names so that there would be no conflicts in case that this is eventually implemented for other more complex systems (like N64's directional C buttons and stuff like that). So something like:

Code: [Select]
[mdButtons] B C A X Z Y START MODE          #    Buttons in the order in which they'll be assigned when connected through the USB port (Example: START MODE A B C X Y Z)

I really hope that somebody can implement it sometime...

General Discussion / Re: Remapping the buttons?
« on: 06/Feb/2018 02:31:24 PM »
Is this feature still being considered? It would be really nice to be able to switch from a regular PC controller to the Retrode joystick ports without having to remap the buttons every time.

Just adding custom MD and SNES button mappings to the Retrode's config file could do the trick.

General Discussion / Re: SEGA SMS/GG Firmware (BETA)
« on: 27/Dec/2017 05:15:48 PM »
Cool, does this work with an official Master System Converter?

General Discussion / Remapping the buttons?
« on: 24/Aug/2016 06:17:15 PM »
I have connected a Mega Drive 6-button pad to the Retrode and these seem to be the internal button mappings:

Is there some way for me to remap the assigned buttons of a specific controller port (with a different configuration for SNES and MD) so that, for example, they can match these settings when using the Mega Drive one?

This would greatly simplify things when unplugging another kind of controller and then plugging the Retrode.


General Discussion / Re: Feature suggestions
« on: 25/Jul/2012 06:58:19 PM »
the following is not exactly helpful if you don't tell what documentation you're referring to:
[...]and the format is fully documented... ???
Oh, sorry for not being more specific, that's just what eke-eke (author of Genesis Plus GX) told me in a conversation we had over PM.

I guess he might be able to help you with this, and perhaps even adding support for the Turrican cartridge?

General Discussion / Re: Feature suggestions
« on: 13/Jul/2012 06:16:09 PM »
Oww well. :(

You should add this one to the "incompatible Mega Drive cartridges" list, probably.

General Discussion / Re: Feature suggestions
« on: 13/Jul/2012 07:26:24 AM »
Why would Back-up RAM Cartridge support be "hard"? The data can be accessed by the Retrode already and the format is fully documented... ???

General Discussion / Re: Feature suggestions
« on: 01/Jul/2012 03:15:15 AM »
Are there any plans on supporting Backup RAM cartridges?

Right now, the Retrode just detects them as "Generic ROM in SEGA slot", but might not be detecting its entire contents. Also, it doesn't allow to write data back into the cartridge.

Well... it would be useful for those who want to dump the whole contents of the game, and for some reason don't have a Sonic 2 cartridge handy. =|

The ROM's name could be its chip number (as seen in MAME ROMs), so the emulators won't confuse it with a game ROM.

Just wondering, is there no way for the Retrode to access that chip without Sonic 2 inserted?

General Discussion / Re: NES cart dumping/plug-in
« on: 30/May/2012 08:58:55 AM »
Oh, that makes sense... But how could a real NES see all the banks without knowing the mapper in advance, then?

General Discussion / Re: NES cart dumping/plug-in
« on: 29/May/2012 07:22:31 PM »
Just wondering, is it impossible to just dump everything that's found within each cartridge?

I know the PRG and CHR dumps alone wouldn't work on emulators due to the lack of a header, but that could be added later with the appropiate programs, or just implementing all the database stuff to the emulators that want to be compatible with this.

General Discussion / Re: Adaptors
« on: 29/May/2012 07:18:53 PM »
Wouldn't it be possible to make adapters like this without actually destroying SEGA Pico units?

General Discussion / Re: Feature suggestions
« on: 29/May/2012 06:42:06 PM »
I see the Power Base Converter support has already been suggested, but not implemented. Oh well. =\

It's so odd that one of the times I was trying to dump SMS cartridges I got a ".gg" ROM... filled with nonsense, but still.

General Discussion / Re: Feature suggestions
« on: 19/May/2012 06:22:59 PM »
Just read that, but Genesis Plus GX doesn't allow to play with a keyboard and define keys...

In any case... are 4 Mega Drive controllers out of the question, then?

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