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General Discussion / Re: Virtual Boy SRAM Support (FW v0.25)
« Last post by skaman on 22/Jan/2019 09:29:00 PM »
Nice work!
Support / Re: Trouble dumping Star Fox 64
« Last post by zcal on 22/Jan/2019 04:29:05 PM »
I haven't tried cleaning the contacts beyond the old blow on it trick (yes, I realize this isn't preferred).  The cart does work fine in my N64, and the contacts look clean on visual inspection.  I can try cleaning them for real if you think it still might make a difference.
Support / Re: Certain Games not working
« Last post by speedyjohnny on 22/Jan/2019 06:58:10 AM »
I followed your instructions. I found this:

Type:    Trusted Dump
   Media Serial (1):    


   Region:    Unknown
   Date:    2008-03-17
   Dumper:    hidden
   Affiliation:    No-Intro
   Datter:    root
   Format:    Default
1964 - Kingdom Hearts - Chain of Memories (Europe) (En,Fr,De,Es,It).gba
     Size:    33554432
     CRC32:    772D97FB  [selected]
     MD5:    D369F791D86A969778D2C3A5278D544C
     SHA-1:    8DB73586CDB11B3795907EDEBF43228DBCD3E6B2
     Serial:    -

Which information would be the checksum? And once I verify that they do not match, how can do I fix the ROM?
General Discussion / Re: Virtual Boy SRAM Support (FW v0.25)
« Last post by The Real Phoenix on 22/Jan/2019 04:06:33 AM »
Finally I can post!!!  ;D
I couldn' get the activation message.

So I made a adapter like your Skaman, but I added a HC4053 and a switch so I can change to SRAM to Hyper Fighting:
I put your name and JonY on the PCB since you are both the originals sources for this project.

It works with Red Alarm, I'm waiting a Wario Land. But I can't verify Hyper Fighting.

There's some stuff I could optimize (some traces I keep in a way I could cut them to rewire if needed).
Also for the pins, I need to find a way to copy the original spring-loaded port (someone gave me some pics of the actual VB port.
Support / Re: Certain Games not working
« Last post by MasterOfPuppets on 20/Jan/2019 04:08:25 PM »
Select a system from the drop down, click search, type the game name and press enter, then compare your checksum to theirs.
Support / Re: Trouble dumping Star Fox 64
« Last post by HamsterExAstris on 20/Jan/2019 02:24:17 AM »
Star Fox 64 is definitely compatible - I dumped it with mine. This sounds like it's probably an issue with the cartridge itself, especially since you have other good dumps. Have you tried cleaning all of the contacts on your cartridge?

As for the firmware version: the site is out of date. You can find more info on the various subsequent firmware versions in the sticky threads in the General Discussion forum.
Support / [SOLVED] Trouble dumping Star Fox 64
« Last post by zcal on 19/Jan/2019 07:48:02 PM »
I'm using the Retrode 2 with the N64 plugin and have been unable to get a good dump of my Star Fox 64 cart.  Whenever I try, the ROM file weighs 12 MB, is always named "Stararararararararar.N.z64", and yields an MD5 checksum of 78a8d7b5a19953345426166fa3c9c53a.  I've tested the ROM with the Mupen64Plus core on RetroArch and it just crashes RetroArch with a segmentation fault.  I have been able to get a good dump of all of my other N64, SNES, Genesis, and Game Boy Color carts that I've tried (validated against No-Intro's checksums).

Is Star Fox 64 not compatible with the Retrode 2?

Curiously, one other thing I've noticed is that my RETRODE.CFG file reports a firmware version of .25a-beta.  According to, the latest version of the firmware is 0.19-beta.  Where is this from-the-future version number coming from, and could it be related to my Star Fox 64 issue?
Support / Re: Certain Games not working
« Last post by speedyjohnny on 19/Jan/2019 06:30:28 PM »
I just looked up DAT-o-MATIC on the internet. It's the first time I heard of it, actually.

Has anyone made a forum post to explain how to use it?
General Discussion / Re: PC Engine/Turbografx plug in?
« Last post by Dadicus-Primus on 16/Jan/2019 04:35:25 PM »
Here are pics of the Plugin PCB in an aftermarket SNES shell:

Hello, long time retrode owner but new forum member here. Searched quite a bit to figure out how to back up hu cards and made my way to this thread. I was wondering if I could purchase one of the turbografx 16 plugins/adapters? I am very interested in backing up my very own hu card roms. Thanks!
Hi, I was wondering what has occurred with the NES adapter project since Dec 2016 :)
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