Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nori

Pages: [1] 2 3
1
General Discussion / Re: Things I'm currently working on
« on: 06/May/2017 10:49:08 PM »
Where can one find that? When you do post it I'd love to read it.

2
General Discussion / Re: Things I'm currently working on
« on: 05/May/2017 08:04:47 AM »
Wannado you are still the hero.

3
The saves will be .srm, but you can copy them off the carts and rename them to .sav and I've tried once and doing the opposite and it works. In other words you can move them back by changing the .sav to .srm. All games I have backuped from the original carts and transferred back after changing batteries worked. I haven't encountered a game yet for gbc where saves didn't transfer properly, although in the past I had read that some Pokemon games (maybe it was Silver and Gold) may have had some issues with save transfering? Or was that a fixed problem now...

4
The instructions should work. I use Windows 7 too.

You press the buttons to reset it, the device will sound like it went off and then in device manager you will see the device with the numbers indicated in the instructions. Don't unplug it or anything.

At this point you start the software Flip. Follow instructions as they were listed and it should work. :)

5
It WORKS!

Using SegaSram16bits set to "2" everything I've sent to it worked. You can even change it back to "1", restart the Retrode, and get the save converted to a regular sized file.

It's absolutely amazing. Now the Retrode does both the SNES and Megadrive/Genesis save transferring absolutely flawlessly. It's perfection.

Thank you so much Wannado for your hard work and perseverance at solving what appeared to be, or at least that we thought, was a nearly unsolvable issue. You're the greatest!

So with this issue now solved, what's your next priority with regards to the Retrode? :)

6
General Discussion / Re: New firmware beta: v0.21-beta
« on: 01/Feb/2017 08:38:04 AM »
Here it is, f i n a l l y.

I only tested it on the Retrode 2 with a few games (GB, SNES) and an N64 Mempak.

As always, see the enclosed readme.txt for details.

Fantastic! Can't wait to try it out!

Unfortunately when I try to download the file for the Retrode 2 I get this message:
"File could not be saved, because the source file could not be read."

If I force download it I have it visible on the desktop but it tells me the file is either damaged or corrupted. :(

EDIT: Nevermind, a few minutes later it worked! I'm going to try this out at my first break tomorrow (right about to pass out for the night). :)

7
Wannado you are amazing. Can't wait to try that out in the next version. :D

8
Great find. Unlike Glitch, in my tests of transferring an existing srm obtained through an emulator to the cart still doesn't work. Although with v0.20 I now get a message notifying me that the cartridge doesn't have the room for the srm (which is two times larger than regular srm's sitting at 64kb instead of 32kb).

9
Oh my gosh. I can't wait to try this out. This sounds like the holy grail of updates for Genesis/Megadrive fans such as myself!

What file sizes were you working with gliitch? Real Genesis srams appear to be 32 but emulators I use give me 64 kb srams. So does the new update allow the Retrode to correctly rewrite the file size into a 32kb sram?

For what it's worth I've encountered that Phantasy Star IV (US copy) problem back when I first bought the Retrode. I thought it was my battery that was dying, I had backed up my games prior to replacing all the batteries. What happened was save 1 and 3 were wiped. Fortunately all three were close to each other so not much was lost with just the second save. I've never had any other oddity like that with the retrode on the SNES or any other Genesis game.

10
Great. Can't wait to try it out.  :D

11
Wow I had ended up thinking we'd never actually get this issue resolved someday. Great work Wannado, as always you're the key to keeping this awesome project alive!

12
I believe it works but somehow it deleted my save file in slot 1 and 3. Fortunately all three were late game saves past a ton of grinding but since I hadn't played the game in almost 15 years I can't remember which was the best slot. Anyway all I had left was slot 2 after copying the save. I didn't try saving in 1 and 3 to try again. If anybody has please share the results.

13
Not sure this helps but I backed up Metroid II (US ver.) recently and it worked. I didn't try writing it back though.

14
General Discussion / Re: New firmware beta: v0.19 beta
« on: 28/Jul/2016 08:11:58 AM »
Wanado's the man. All we need now is GBA srm read/write. :')

15
Glad there's still work ongoing on this issue. It's one of the biggest uncorrected flaws of the Retrode IMO. Basically I believe it's impossible to overwrite Genesis SRM's that have been altered through an emulator. The cart will always retain it's previous SRM unless moving back an SRM that came off a cart and hasn't been altered in an emu. The other problem is many Genesis emus use different save files. I've seen 16kb, 32kb and I believe even 64kb's with some emus. Sometimes they work between each other and convert the file sizes to the newly used emu. In other words it's a bit of a mess. :/

Pages: [1] 2 3