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Messages - Aleron Ives

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1
Support / Re: SNES controller support, Linux
« on: 15/Nov/2017 09:51:38 AM »
Fedora 26's current kernel is a 4.13 kernel.
I was talking about the kernel Fedora 26 ships with. Kernel updates are, IME, a risky venture, even though you can ostensibly roll back to a previous kernel if something goes wrong with the new one.

Is that clearer than my previous comment?
Yep. Hopefully I can get the driver on github to compile and run under Mint. ;D

2
Awesome! I've been waiting for somebody to work on the Mark III. My Phantasy Star cart is also eager to be dumped. ;)

3
Support / Re: SNES controller support, Linux
« on: 14/Oct/2017 01:06:45 AM »
Bummer. Even Fedora 26 only has 4.11, and Debian-based distros are further behind. Linux Mint won't let you get 4.12 from the update manager, so you'd have to manually install it. I guess I don't understand why a special driver is needed, though. I thought the Retrode displayed controllers as HID-compliant devices for the specific purpose of making sure that you wouldn't need a special driver to use them.

4
Support / Re: SNES controller support, Linux
« on: 13/Oct/2017 12:39:16 AM »
Is there a specific minimum kernel version that would be likely to have it?

5
I'm still hoping for a solution to this problem, too. My Japanese Phantasy Star cart sits alone, waiting to be dumped. Gotta have that superior Mark III music! 8)

6
The other way to do it is to overdump and then use a site like Dat-o-Matic to get the correct ROM size and trim the end of your ROM to the correct length. If the checksum matches afterwards, you got a good dump.

7
General Discussion / Re: Desperate for a retrode
« on: 22/Feb/2017 08:18:41 PM »
DragonBox is out of stock. ;)

8
Support / Re: Using the Retrode2 with a 32X and a 32X game
« on: 19/Feb/2017 10:33:33 PM »
So you might be forced to take the Retrode's PCB out of its case in order to be able and plug the 32X in. I guess that's what Aleron Ives was trying to tell you.
Well, not quite. I have no idea how well the 32X system would fit into the Retrode, as I do not own a 32X system. You do not need a 32X system to dump 32X games with the Retrode, though. The problem is that 32X games have a different cartridge width than Megasis games do to prevent people from trying to play 32X games on a regular Megasis system, and the Retrode uses the regular Megasis cartridge slot size, so the 32X game won't fit into the Retrode's cartridge slot.

The pinout is the same as a Megasis cart, however, so all you have to do is remove the plastic shell from the Retrode, and then you can put the 32X cart directly onto the Retrode's Megasis slot. You don't need a 32X system at all if you're willing to do some simple disassembly.

Connect the 32X and cartridge to the Retrode before connecting the Retrode to the computer. Disconnect the Retrode from the computer before disconnecting the 32X or cartridge.
This is what I did, and it worked fine. I had trouble getting the Retrode to read my Chaotix cart, but after two or three cleanings, it finally worked. I think one pin in particular was extra dirty and causing the problem.

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Support / Re: Using the Retrode2 with a 32X and a 32X game
« on: 15/Feb/2017 10:41:11 PM »
I dumped several 32X carts with my Retrode by removing the Retrode board from its case, and the ROMs all work fine. I did get the option to copy the save files, but since I bought the games used for the purpose of dumping them with the Retrode, I don't know if the save data was valid, as I didn't use it (and it may have already expired or been erased by the previous owner).

10
Support / Re: Spiritual Warfare GB
« on: 17/Jan/2017 10:54:34 PM »
Unofficial games likely don't obey the official cart specifications, so you'd probably need a custom Retrode firmware to work around whatever hacky tricks the cart is using.

11
Support / Re: My hashes don't match No-Intro. Is that normal?
« on: 16/Dec/2016 11:13:21 PM »
FWIW WinHex has several options for byte swapping, so it might be able to do what you need.

12
General Discussion / Re: Feature suggestions
« on: 27/Sep/2016 10:12:07 PM »
From reading the other thread about this, I got the impression that the SMS plugin won't work, because the Japanese pinout is different, and the SMS plugin only works with the Western pinout. If this isn't the case and a firmware update can enable Japanese cart support with the SMS plugin, then that would be great.

13
General Discussion / Re: Feature suggestions
« on: 26/Sep/2016 09:31:04 PM »
Am I correct in thinking that the official Power Base Converter, as well as the Power Base Mini and Power Base Mini FM adapters would work for dumping Japanese carts once somebody has added firmware support for them?

14
BTW, each checksum only applies to a particular version of the game. What name (including region/version information) does the No-intro database return for the 9F27 game?
I assume you're asking for the dat-o-matic page for the game, which is here:

http://datomatic.no-intro.org/?page=show_record&s=49&n=2756

I have the US cart, but there is also an EU cart of the same size; however, the database doesn't list cartridge checksums, only ROM dump checksums, so I guess there's no way to know what the header checksum is to let the Retrode detect the EU cart until somebody reports their dump of it.

As for Zero Wing, the EU version's checksum is 95C9, if you want to add auto size detection for that title.

All your checksum are belong to us. ;D

15
General Discussion / Re: Feature suggestions
« on: 15/Sep/2016 07:36:05 AM »
It's been four years since this was last discussed, and now that Wannado is working on the firmware again, is it possible that there might be an update to let the SMS Plugin read Japanese Master System / Mark III games? I assume you would have to have one of the JP -> US cart adapters to change the pinout, but it's my understanding that the existing firmware still only supports US carts, even if you have such an adapter.

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