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Messages - Aleron Ives

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I'm still hoping for a solution to this problem, too. My Japanese Phantasy Star cart sits alone, waiting to be dumped. Gotta have that superior Mark III music! 8)

The other way to do it is to overdump and then use a site like Dat-o-Matic to get the correct ROM size and trim the end of your ROM to the correct length. If the checksum matches afterwards, you got a good dump.

General Discussion / Re: Desperate for a retrode
« on: 22/Feb/2017 08:18:41 PM »
DragonBox is out of stock. ;)

Support / Re: Using the Retrode2 with a 32X and a 32X game
« on: 19/Feb/2017 10:33:33 PM »
So you might be forced to take the Retrode's PCB out of its case in order to be able and plug the 32X in. I guess that's what Aleron Ives was trying to tell you.
Well, not quite. I have no idea how well the 32X system would fit into the Retrode, as I do not own a 32X system. You do not need a 32X system to dump 32X games with the Retrode, though. The problem is that 32X games have a different cartridge width than Megasis games do to prevent people from trying to play 32X games on a regular Megasis system, and the Retrode uses the regular Megasis cartridge slot size, so the 32X game won't fit into the Retrode's cartridge slot.

The pinout is the same as a Megasis cart, however, so all you have to do is remove the plastic shell from the Retrode, and then you can put the 32X cart directly onto the Retrode's Megasis slot. You don't need a 32X system at all if you're willing to do some simple disassembly.

Connect the 32X and cartridge to the Retrode before connecting the Retrode to the computer. Disconnect the Retrode from the computer before disconnecting the 32X or cartridge.
This is what I did, and it worked fine. I had trouble getting the Retrode to read my Chaotix cart, but after two or three cleanings, it finally worked. I think one pin in particular was extra dirty and causing the problem.

Support / Re: Using the Retrode2 with a 32X and a 32X game
« on: 15/Feb/2017 10:41:11 PM »
I dumped several 32X carts with my Retrode by removing the Retrode board from its case, and the ROMs all work fine. I did get the option to copy the save files, but since I bought the games used for the purpose of dumping them with the Retrode, I don't know if the save data was valid, as I didn't use it (and it may have already expired or been erased by the previous owner).

Support / Re: Spiritual Warfare GB
« on: 17/Jan/2017 10:54:34 PM »
Unofficial games likely don't obey the official cart specifications, so you'd probably need a custom Retrode firmware to work around whatever hacky tricks the cart is using.

Support / Re: My hashes don't match No-Intro. Is that normal?
« on: 16/Dec/2016 11:13:21 PM »
FWIW WinHex has several options for byte swapping, so it might be able to do what you need.

General Discussion / Re: Feature suggestions
« on: 27/Sep/2016 10:12:07 PM »
From reading the other thread about this, I got the impression that the SMS plugin won't work, because the Japanese pinout is different, and the SMS plugin only works with the Western pinout. If this isn't the case and a firmware update can enable Japanese cart support with the SMS plugin, then that would be great.

General Discussion / Re: Feature suggestions
« on: 26/Sep/2016 09:31:04 PM »
Am I correct in thinking that the official Power Base Converter, as well as the Power Base Mini and Power Base Mini FM adapters would work for dumping Japanese carts once somebody has added firmware support for them?

BTW, each checksum only applies to a particular version of the game. What name (including region/version information) does the No-intro database return for the 9F27 game?
I assume you're asking for the dat-o-matic page for the game, which is here:

I have the US cart, but there is also an EU cart of the same size; however, the database doesn't list cartridge checksums, only ROM dump checksums, so I guess there's no way to know what the header checksum is to let the Retrode detect the EU cart until somebody reports their dump of it.

As for Zero Wing, the EU version's checksum is 95C9, if you want to add auto size detection for that title.

All your checksum are belong to us. ;D

General Discussion / Re: Feature suggestions
« on: 15/Sep/2016 07:36:05 AM »
It's been four years since this was last discussed, and now that Wannado is working on the firmware again, is it possible that there might be an update to let the SMS Plugin read Japanese Master System / Mark III games? I assume you would have to have one of the JP -> US cart adapters to change the pinout, but it's my understanding that the existing firmware still only supports US carts, even if you have such an adapter.

The checksum is 9F27, and the game name is ALL_STARS + WORLD (found at 0x7FC0 in the dump). I know size detection is difficult and often impossible on some systems, but I thought I should mention it, just in case.

Support / Super Mario All Stars + Super Mario World Overdumped
« on: 10/Sep/2016 09:08:38 PM »
I just thought I would mention that the Retrode doesn't seem to detect the size of Super Mario All Stars + Super Mario World correctly. No-intro says that this game should be 2.5 MiB, but the Retrode dumps it as a 4.0 MiB game. I used a hex editor to slice it to the size indicated by no-intro, and my checksums match on the truncated dump, so apparently it did dump correctly and just overdumped to almost double size.

In case it would be helpful, the ROM should end at 0x27FFFF, and the overdumped content at 0x280080 first appears at 0x200080 in the valid part of the dump. Judging by the changelog, I don't think SNES size detection has changed recently, but I'm still using 0.17g to hide from the driver controller errors I got on 0.18d, in case this bug has already been fixed.

Support / Re: My hashes don't match No-Intro. Is that normal?
« on: 28/Jul/2016 10:05:19 PM »
Have you tried dumping games from systems other than the N64? If you get a Genesis or SNES dump that matches the No-Intro database, then everything is probably working fine, and the N64 plugin is doing something slightly different than whatever dumper No-Intro used to compile its database. If you can dump carts from multiple systems and none of them match the No-Intro database, then you might have a problem, because my Retrode Genesis dumps match No-Intro's.

General Discussion / Re: Retrode Plugin Boards Here
« on: 17/Jul/2016 12:38:12 AM »
I already have a GB one, but I could sure use a DS plugin, as I don't have a DS dumper yet. :P

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