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Messages - RetrodeLuver

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I got Mortal Kombat 2 to dump. I have no damn clue how it decided to work in every single other machine I tested it on but not the Retrode 2 until just now, but it works! Yay.

However, I can't seem to get Street Fighter 2 to dump properly and it also refuses to boot on non-official Gensis hardware, so I'm guessing it has to do with it having 40 megabits or whatever. Anybody know how to get around this?

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General Discussion / Re: Adaptors
« on: 13/Sep/2014 09:07:35 AM »
Sigh... still looking for that gbx adapter meanwhile!

Who isn't?  :-\

3
Nobody have any idea how to do this? If not, it should be added to the incompatibility list as games that are impossible with the Retrode.

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Off-Topic / Re: GLideN64 Funding Support
« on: 15/Aug/2014 07:51:43 AM »
Totally worth it; hope he gets the money he needs.

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Super apparently.  Is there something different I do?  Maybe mortal kombat is the same.

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Managed to use an http://www.ebay.com/itm/like/151375041315?lpid=82 that I had in storage. While not a Genesis, it played MK2 perfectly fine, however Street Fighter 2 (New Challengers or something) only came up as a bright red screen (possible copyright protection not detecting official hardware is my guess).

The Retrode, while it reads their files (although MortalKombatII's rom has the second I as lower case. Idk if that's needed info but it's there) dumps bad ROMS of the games.

7
I've cleaned both 3 times over with alcohol and cotton swabs. The genesis I have currently is in bad condition, so I can't check it on there, but both of these games will not dump properly. Sonic and Aladdin have dumped fine, however.

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General Discussion / Re: Feature suggestions
« on: 01/Aug/2014 12:02:44 PM »
Interesting. Where did you find that and is there any more documentation on it describing how to do so?

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General Discussion / Re: Feature suggestions
« on: 31/Jul/2014 11:29:53 AM »
Could you implement the dumping of Gameboy carts through the N64 Transfer Pak? I've heard stories of people being able to do this with the 64Drive, so I know that the transfer pack can read the whole cartridge. With the Retrode's ability to read Memory Cards plugged into N64 controllers, would it not be possible to read gameboy cartridges?

If so, I'd love the ability to be able to. I'm supposing that a firmware update could make this possible and it's been proven possible with the 64Drive, which is only a flash cart in the end.

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Same. I didn't get to the gameboy add-on in time before it sold out and this would solve all that issue.

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General Discussion / Re: does it work backwards
« on: 29/Jul/2014 03:11:43 PM »
From the FAQ:

Will I be able to use the savegame RAM on SNES cartridges?

A: As far as the game itself supports it, you can load and save games from and to the cartridge. There are at least three scenarios where this is particularly useful: (1) You want to play a game on a bunch of different hosts, just by carrying the cartridge. (2) You want to back up your progress before a battery replacement. (3) You like the convenience of emulator savestates but you prefer to kill the final boss on your good old system.

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I've heard stories of people being able to do this with the 64Drive, so I know that the transfer pack can read the whole cartridge. With the Retrode's ability to read Memory Cards plugged into N64 controllers, would it not be possible to read gameboy cartridges?

EDIT: http://lacklustre.net/n64/agbd/ <-- Site that has the program allowing it for their drive.

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General Discussion / Place that can build gameboy connector?
« on: 17/Jul/2014 11:22:17 AM »
Is there a place online that can see the schematic and be paid to make one?

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