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Messages - Matthias_H

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16
Support / Re: Mega Man X2 Comatability Fix Possible?
« on: 22/Apr/2016 05:25:59 AM »
We're preparing to release the sources to the firmware. From then on, if you have time, go for it.

17
Support / Re: Game Boy plugin not working at all
« on: 31/Mar/2016 12:53:12 PM »
I always had major trouble cleaning GB Carts. Some only worked after opening the shell and some serious rubbing alcohol action on the bare PCB. Garbled names means you're almost there.

18
Support / Re: How to dump a gameboy camera?
« on: 31/Mar/2016 12:51:24 PM »
GBCamera should work, at least it once did on my development unit using functionality that has since been merged into standard firmware. Misdetection, genericrom[etc] may be due to dirt. I always found that GB carts required particularly thorough scrubbing with cleaning alcohol, which for GB is only really possible with the cartridge shell opened. If you don't have a matching screwdriver, just make one by melting some piece of plastic (ballpen cap or so) and firmly pressing it onto the screw while hot.

To extract images from SRM file, you'll need an external tool like GBCamera Dump.

19
Support / Re: Retrode 2 - not able to dump files
« on: 08/Feb/2016 07:26:04 PM »
Hmm. Sounds like either incomplete firmware flash or faulty hardware. Please go to retrode.org/firmware and see if updating to latest beta helps.

20
Support / Re: Retrode 2 - not able to dump files
« on: 08/Feb/2016 09:51:24 AM »
Any advice?

Yes, please tell us exactly what you do and what you get. Without the [forceSystem] setting, are there any ROM files displayed or only the CFG? Can you confirm that the internal voltage selector switch is at 5V? If there is a cart detected without [forceSystem], please send dumps to support at <productname> dot org

21
support at (productname) dot org

22
Support / Re: SRAM not working with SNES games
« on: 07/Jan/2016 11:00:29 PM »
First step: e-mail me the SRM files so I can have a closer look. support at [productname] dot org

23
Support / Re: Dumping MD Mulit-Carts
« on: 05/Jan/2016 10:22:38 AM »
"On the outside" - of course I mean the circuit board and not the plastic case :D

24
Support / Re: Dumping MD Mulit-Carts
« on: 05/Jan/2016 07:05:23 AM »
What you get out of the Retrode is basically what the cart exposes to the outside. Does the cart have any obvious mapping hardware on board? Otherwise, understanding, detecting and controlling such switching mechanism is nigh impossible from Retrode's side.

25
Yes, please keep us posted about the outcome.

26
Just meditated over your design another bit, and I think I have got it. You are not using Pin 19 from the SMS connector, and that is exactly the pin that is being used to sense cartridge insertion. Given your layout, the best fix is to short pin 19 to pin 21 on the card edge connector. This way, you should be able to insert the adapter with the Card in, and have it properly detected.

 In a future iteration, run another trace from SMS's Pin 19 to one of the SEGA Card's GND pins so insertion of the Card itself is detected.


Regarding the holes, I never designed a replacement SMS cartridge so I won't be able to help you there.

27
Support / Re: Error Code 43 on USB Device, cannot open USB port
« on: 09/Dec/2015 02:39:19 PM »
Well. I guess if this only concerns firmware updates (and considering how rare those are), you'll just have to find a Win8 machine every couple of years.

28
Support / Re: Error Code 43 on USB Device, cannot open USB port
« on: 08/Dec/2015 03:21:02 PM »
Have you uninstalled and re-installed the Jungo driver just in case something went wrong the first time? (device manager - uninstall device; delete driver). I've done a quick web search, and some people seem to successfully fix this kind of error by updating the USB hub driver too.

29
Support / Re: Save files dumped with Retrode 2 doesn't work
« on: 07/Dec/2015 09:31:46 AM »
So if I try the cart and the save loads fine all is alright? Are there signs when the save is corrupt or does this mean it might work fine but it may have altered aspects of the save such as items or other elements? Sorry if this sounds very noobish I'm not an engineer and not familiar with how all this works.
We're not saying the Retrode will corrupt some saves, but we do say we can't guarantee you will never lose data (since there is no way on earth to guarantee that from a technical point of view). Look in the manual; you agreed to live with this possibility (however faint it may be) by using the device.
If the save loads fine, still doesn't mean it will still be there next time. Make regular backups.

30
You are aware of search engines? Try https://www.google.com/search?q=sram+saves - first hit is a pretty good one.

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