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Topics - Phoenix

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1
Support / Cant Update on Windows 10 (AtLibUsbDfu.dll error)
« on: 25/Oct/2018 12:47:34 AM »
I installed a previous firmware update a few years ago, but that was on Windows 7.

Now I would like to upgrade my Retrode 2 to the latest version but I have hit a roadblock.

I followed the instructions below.
http://www.retrode.org/documentation/firmware/

The problem is I get an error saying
"AtJnilsp Message
AtLibUsbDfu.dll not found."

I have installed JRE and I have tried to update the driver in device manager but it will not install. Is there another way to install the firmware on Windows 10? Is there a trick I'm missing?

Hope you can help :)

2
Support / Using a Retrode with RetroPie
« on: 15/Jun/2016 06:02:04 PM »
I asked these questions on the RetroPie forum and I was hoping that I might find some more specific assistance here.


Questions about RetroPie with Multiple Remotes & the Retrode

Since Retrode is tring to intergrate with RetroPie (RetroPi?) Is there a way to use a Retrode to hot swap games and have them show up correctly in the RetroPie without fear that you might damage the save file on the cartridge or a Rom dump.


Retrode on RetroPie not showing all 4 Ports
I have a Retrode 2 running v0.19-beta connected to my RetroPie 3.8.1 on a RPi 3.

It is connected via USB has 4 inputs(2 x SNES & 2 x Atari/Megadrive/etc).

I went through mapping all of the ports but I was saddened to discover that the RetroPie sees the whole unit as only one remote input and does not map all ports separately. So I did it again this time I copied all the info it generated. I am sorry that I do not have anything other than an Atari 2600 to test out the front ports. I noticed also that each up/down/left/right showed the same values. That doesn't appear correct to me.

Any ideas on how to get the system to recognise all 4 ports as separate input devices? I assume that there is something more than inputting this whole file into my RetroPie to distinguish remotes 1/2/3/4.

Code: [Select]
input_device = "Retrode UG Retrode"
input_driver = "udev"

#SNES Port 1
input_up_axis = "-1"
input_down_axis = "+1"
input_left_axis = "-0"
input_right_axis = "+0"
input_a_btn = "4"
input_b_btn = "0"
input_x_btn = "5"
input_y_btn = "1"
input_r_btn = "7"
input_l_btn = "6"
input_select_btn = "2"
input_start_btn = "3"
input_enable_hotkey_btn = "2"
input_state_slot_increase_axis = "+0"
input_exit_emulator_btn = "3"
input_state_slot_decrease_axis = "-0"
input_save_state_btn = "7"
input_load_state_btn = "6"
input_reset_btn = "0"
input_menu_toggle_btn = "5"

#SNES Port 2
input_up_axis = "-1"
input_down_axis = "+1"
input_left_axis = "-0"
input_right_axis = "+0"
input_a_btn = "20"
input_b_btn = "16"
input_x_btn = "21"
input_y_btn = "17"
input_r_btn = "23"
input_l_btn = "22"
input_select_btn = "18"
input_start_btn = "19"
input_enable_hotkey_btn = "18"
input_state_slot_increase_axis = "+0"
input_exit_emulator_btn = "19"
input_state_slot_decrease_axis = "-0"
input_save_state_btn = "23"
input_load_state_btn = "22"
input_reset_btn = "16"
input_menu_toggle_btn = "21"

#Atari Port 1
input_up_axis = "-1"
input_down_axis = "+1"
input_left_axis = "-0"
input_right_axis = "+0"
input_b_btn = "32"
input_state_slot_increase_axis = ""
input_state_slot_decrease_axis = ""
input_state_slot_decrease_btn = ""
input_state_slot_increase_btn = ""
input_reset_btn = ""
input_menu_toggle_btn = ""
input_load_state_btn = ""
input_save_state_btn = ""
input_exit_emulator_btn = ""
input_reset_axis = ""
input_menu_toggle_axis = ""
input_load_state_axis = ""
input_save_state_axis = ""
input_exit_emulator_axis = ""

#Atari Port 2
input_up_axis = "-1"
input_down_axis = "+1"
input_left_axis = "-0"
input_right_axis = "+0"
input_b_btn = "48"
input_state_slot_increase_axis = ""
input_state_slot_decrease_axis = ""
input_state_slot_decrease_btn = ""
input_state_slot_increase_btn = ""
input_reset_btn = ""
input_menu_toggle_btn = ""
input_load_state_btn = ""
input_save_state_btn = ""
input_exit_emulator_btn = ""
input_reset_axis = ""
input_menu_toggle_axis = ""
input_load_state_axis = ""
input_save_state_axis = ""
input_exit_emulator_axis = ""

Thanks for the help :)

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