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Topics - Knight of Time

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1 apologies if anyone else has asked about the current compatibility of Phantasy Star IV with the Retrode2, but does anyone know if this game's SRAM data works now with the latest firmware?

Skaman thought that the header for this game was good now according to a PM he sent me when I asked him about the game's compatibility with the Retrode2, so yeah, I'm crossing my fingers that this game's SRAM issues are fixed or that it has full compatibility now.

Thanks in advance.

Hi guys,

Lately I've noticed that all 3 plugins and their transparent equivalents have all become out of stock on DragonBox, anyone know when they'll be available again?  I'm hoping there is a new batch of them out around Christmas time (or just before the new year begins), as I plan to buy a N64 plugin when I get the chance if I get some Christmas money.

So yeah, if they become available, can someone either PM me or let me know here in the topic, please?

Thanks in advance.

Hi guys,

I'm putting some serious thought into purchasing a GBx plugin to go with my Retrode2 someday (the Retrode2 has the latest firmware if anyone is curious), but before I do, I want to ask a few questions please.

Lately I bought another copy of Pokemon Silver (to replace a copy of the game I lost around 15 years ago) and a copy of Wario Land: Super Mario Land 3, and my first question is, does the GBx plugin allow new saves of either game as well as my other GB/GBC games with save data (Kirby's Dream Land 2, The Legend of Zelda: Link's Awakening, The Legend of Zelda: Link's Awakening DX, The Legend of Zelda: Oracle of Ages, The Legend of Zelda: Oracle of Seasons, Pokemon Blue, Pokemon Yellow, Pokemon Gold, Pokemon Crystal, and Super Mario Bros. Deluxe) to be copied onto the cartridges as long as the save file matches the game name on the Retrode2 with the plugin in use, even if there is already a save file on the cartridge?

My second question is, are the GB/GBC cartridge saves shown with the .srm or .sav extension when the Retrode2 and GBx plugin successfully reads a cartridge?

And my third question is, can the GBx plugin allow new saves to be put on any of the games below?  They're games I plan to purchase at some point.

-the Donkey Kong Land trilogy
-Super Mario Land 2: 6 Golden Coins
-Pokemon Red (I'm presuming that if a Pokemon Blue cartridge can accept a new save put on the Retrode2, so can a Pokemon Red cartridge)

Thanks in advance.

Support / Using the Retrode2 with a 32X and a 32X game
« on: 15/Feb/2017 09:14:05 PM »
Hi guys,

I'm considering buying a Sega 32X and at least one of the games for it (most likely just Knuckles Chaotix) in the future, and while I did hear that the Retrode2 is compatible with 32X cartridges as long as the 32X is put in the thing first, I have a question, does the Retrode2 allow save data to be copied from a 32X cartridge to the computer or from the computer to the 32X cartridge?  I'm just crossing my fingers that the 32X itself doesn't "get in the way" when it comes to reading the contents of the 32X cartridge on a computer.

Hi guys, I'm new here (though I'm not new to backing up/restoring saves, as I have used some devices similar to the Retrode before).

A few days ago I received a Retrode2 I ordered, and I was wondering, how well does it work when it comes to putting a save off the computer onto a Sega Genesis game?  The only game I have for the system that has a save feature is Sonic the Hedgehog 3 (I also have Sonic & Knuckles, but I've been having a little bit of trouble getting the Retrode2 to recognize the two games when they're locked on together as Sonic 3 & Knuckles).

Anyway, thanks in advance.  Hopefully someday, the Retrode2 will become easier to use.

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