Hi,
I'm really big on using the original carts for the Megadrive, as like a lot of you guys i grew up with them. Anywho, what i meant to ask is, does anyone know of an up to date Retrode II compatibility thread i could read so that I know what games will work when my Retrode II arrives?
Also will the Everdrive work with the Retrode II?
For those who have a SEGA wireless receiver (Model Number: MK-1648-50) Controller (Model Number:1629-50)
Those work really well with Kega Fusion (least they do with the Windows version) HID-USB controller devices are a bit more troublesome with OSX unfortunately. (but once configured works like a charm) - had to buy a MegaDrive>USB connector for it.
The useful idea part. XD
Also, the one thing i noticed about the Retrode II is that its ports are not close together like they are on the Megadrive, so the Receiver cannot connect to the Retrode II -
So i bought an Amiega Extension Cable which works great on the actual Megadrive hardware considering they are the same 9-PIN ports. My main concern is that the power draw might not be enough to power Retrode II & Receiver via one USB port. Who knows it might work. I am really hoping it does.

One thing I've found is that if you hex edit battery saved games - or games which have events in them such as Phantasy Star 3/4 you can hex edit the events/items (same goes for say Shining Force) You edit the save state (GSO) file, save it, so it gets saved into Memory, copy the SRM file back into the cart & volia! Your hacked saves will work on real hardware without the need for a Game Genie device