Retrode Community Forum

General Category => General Discussion => Topic started by: EvilDragon on 16/Dec/2016 01:39:56 PM

Title: Finally: New Plugins in stock
Post by: EvilDragon on 16/Dec/2016 01:39:56 PM
It really took a while, but I've just finished a new production batch of the Retrode plugins!

You can grab them here:
https://www.dragonbox.de/63-retrode

The N64 plugin doesn't have controller ports included (I couldn't get the ports in quantities lower than 10,000), but the PCB is the same, so you can add them yourself if you need them.

Also, I've added transparent editions (the transparent N64 one will follow next week) and you can save some money buying all three together :)
Title: Re: Finally: New Plugins in stock
Post by: Retrode64 on 17/Dec/2016 10:08:39 PM
Nice!
When are the NES, GameGear, and Atari plugins coming?
Title: Re: Finally: New Plugins in stock
Post by: Wannado on 18/Dec/2016 07:02:19 PM
Before EvilDragon can produce any NES plug-in, a suitable PCB needs to be designed. So far, all that exists is my prototype design (http://forum.retrode.org/index.php/topic,282.msg1873.html#msg1873), which is not suitable for a larger production run.

Getting the new design etc. done in 2017 seems possible, but that's what I thought about 2016, too.
Title: Re: Finally: New Plugins in stock
Post by: EvilDragon on 18/Jun/2017 03:03:59 PM
I've got a designer at hand, so if you like, I can let him design the production PCB from your schematics.
Title: Re: Finally: New Plugins in stock
Post by: Wannado on 27/Jul/2017 10:05:43 PM
Well, if it was only the PCB layout, I'd probably have done it myself long ago. But there are a few issues with the prototype design that I wanted to solve before creating the production PCB:

Nevertheless, having a professional designer create the new PCB layout seems like the only realistic way to get it done soon. So, go ahead. Maybe the designer can prepare the PCB for later modding with respect to the above mentioned issues. Or maybe someone else with good knowledge of the NES and Retrode has suggestions how to address those issues.

I'll try and help as much as I can. I'll send you a PM with additional information.

See the files attached to my original post (http://forum.retrode.org/index.php/topic,282.msg1873.html#msg1873) about the prototype. The relevant schematic is "retrode-sega-to-nes-without-ics-v2a.sch". The "... pin assignments.txt" file contains roughly the same information. The lbr files will be required for making the PCB (brd file), too.
The files "nes-and-sega-to-pads-v3a.*" describe the prototype PCB and are quite useless for the new design.